Interactive Technology Aided in Teaching and Learning for Engineering Education Aligned with IR 4.0

Authors

  • Nadia Abdul Rani Department of Mechanical and Manufacturing Engineering, Faculty of Engineering Universiti Putra Malaysia, 43400 UPM Serdang Selangor, Malaysia.
  • Faieza Abdul Aziz Kolej Komuniti Kepala Batas, No.87, Lorong Bertam Indah, Taman Bertam Indah! 3200 Kepala Batas Pulau Pinang.

Keywords:

Interactive Technology, Teaching and Learning, Engineering Education

Abstract

There are many different ways for people to be educated and trained with regard to specific information and skills they need through teaching and learning methods. Varieties of methods has been used includes classroom lectures with notes, computers, handheld devices and other electronics appliances. The roles of technologies have given the choice of teaching and learning innovation depending on an individual’s access to various interactive technology and the awareness of the changes. As a results, the manufacturing industry relies on new design concepts and methods undertake the challenges in integrating technologies to expedite the march towards industrial revolution 4.0. This paper reviews numbers of publications which concern and investigates the current context of the use of interactive technologies such as Virtual Reality (VR), Augmented Reality (AR), Computer Aided Design and Manufacturing (CADCAM), aided teaching and learning benefits the students and lectures in Engineering Education by revolutionize the way students learn, independent learning, enhance communication attitude and engaging more collaborative student’s behaviour with both their peers and instructors. 

References

1. Abele E, Metternich J, Tisch M et al. Learning Factories for Research, Education and Training. Procedia CIRP 2015; 32: 1-6. https://doi.org/10.1016/J.PROCIR.2015.02.187.
2. Balic J. Intelligent CAD/CAM Systems for CNC Programming-An Overview. Advances in Production Engineering & Management 2006; 1: 13-22.
3. Banday MT, Ahmed M, Jan TR. Applications of e-Learning in Engineering Education: A Case Study. Procedia-Social and Behavioral Sciences 2014; 123: 406-413. https:// doi.org/10.1016/J.SBSPRO.2014.01.1439.
4. Bharath VG, Patil R. Virtual Manufacturing: A Review. https://www.researchgate.net/publication/277009699.
5. Bucy EP, Tao CC. The Mediated Moderation Model of Interactivity. Media Psychology 2007; 9(3): 647-672. https://doi.org/10.1080/15213260701283269.
6. Ceresia F. Interactive Learning Environments (ILEs) as Effective Tools for Teaching Social Sciences. Procedia- Social and Behavioral Sciences 2007; 217: 512-521. https://doi.org/10.1016/J.SBSPRO.2016.02.031.
7. De Jong T, Linn MC, Zacharia ZC. Physical and virtual laboratories in science and engineering education. Science (New York, NY.), 2013; 340(6130): 305-308. https://doi.org/10.1126/science.1230579.
8. Devedzic G, Ghionea IG, Fiorentino M et al. Engineering Design Education for Industry 4.0: Implementation of Augmented Reality Concept in Teaching CAD Courses. 2016. Retrieved from https://www.researchgate.net/ publication/301222242.
9. Evans C, Gibbons NJ. The Interactivity Effect in Multi media Learning. Computers & Education 2007; 49(4): 1147-1160. http://dx.doi.org/10.1016/j.compedu. 2006.01.008.
10. Fong J, Kwan R, Wang FL. A Mixed Reality Teaching and Learning Environment. LNCS 2008; 5169: 54-65. 11. Froyd JE, Wankat PC, Smith KA. Five Major Shifts in 100 Years of Engineering Education. Proceedings of the IEEE 2012; 1344-1360. https://doi.org/10.1109/ JPROC.2012.2190167.
12. Grajewski D, Górski F, Zawadzki P et al. Application of virtual reality techniques in design of ergonomic manufacturing workplaces. In Procedia Computer Science 2013. https://doi.org/10.1016/j.procs.2013.11.035.
13. Häfner P, Häfner V, Ovtcharova J. Teaching methodology for virtual reality practical course in engineering education. In Procedia Computer Science. 2013. https:// doi.org/10.1016/j.procs.2013.11.031.
14. Nguyen H, Pontonnier C, Hilt S et al. VR-based Operating Modes and Metaphors for Collaborative Ergonomic Design of Industrial Workstations. Journal on Multimodal User Inter-faces 2016. DOI: 10.1007/ s12193-016-0231-x.
15. Iqbal H, Sheikh AK, Samad AM. Introducing CAD/ CAM and CNC machining by using a feature based methodology in a manufacturing lab course, a conceptual frame work. IEEE Global Engineering Education Conference EDUCON. 2014; 811-818. https:// doi.org/10.1109/EDUCON.2014.6826189.
16. Kapranos P. Teaching and Learning in Engineering Education-Are We Moving with the Times? Procedia- Social and Behavioral Sciences 2013; 102: 3-10. https:// doi.org/10.1016/J.SBSPRO.2013.10.707.
17. Klarin MV. Interaktivnoe Obuchenie-Instrument Osvoeniya Novogo Opyta [Interactive Learning is a Tool of Development of New Experiences] Pedagogika 2000; 7: 80-81.
18. Kose U, Koc D, Yucesoy SA. An augmented reality based mobile software to support learning experiences in computer science courses. Procedia Computer Science 2013; 25: 370-374. https://doi.org/10.1016/j. procs.2013.11.045.
19. Kurt S. Technology use in elementary education in Turkey: A case study. New Horizons in Education 2010; 58(1): 65-76.
20. Lee K. Augmented Reality in Education and Training. Tech Trends 2012; 56(2): 13-21. https://doi.org/10.1007/ s11528- 012-0559-3.
21. Lewis T. A turn to engineering: The continuing struggle of technology education for legitimization as a school subject. Journal of Technology Education 2004; 16(1): 21-39. Retrieved from http://scholar.lib.vt.edu/ejournals/ JTE/v16n1/pdf/lewis.pdf.
22. Li Y, Hedlind M, Kjellberg T. Usability evaluation of CADCAM: State of the art. In Procedia CIRP 2015. https://doi.org/10.1016/j.procir.2015.01.053.
23. Ma ZY, Chen YP, Yuan CM et al. An Efficient 3D Registration Method Using Markerless Image in AR-Based CNC Machining Simulation. Springer, Berlin, Heidelberg. 2006; 175-184. https://doi.org/10.1007/11941354_19.
24. Martono KT. Augmented Reality Sebagai Metafora Baru dalam Teknologi Interaksi Manusia dan Komputer 2014; 1(2): 60-64.
25. Mavrikios D, Sipsas K, Smparounis K et al. A Webbased Application for Classifying Teaching and Learning Factories. Procedia Manufacturing 2007; 9: 222-228. https://doi.org/10.1016/j.promfg.2017.04.002.
26. Merkel L, Atug J, Merhar L et al. Teaching Smart Production: An Insight into the Learning Factory for Cyber-Physical Production Systems (LVP). Procedia Manufacturing 2017; 9: 269-274. https://doi.org/10.1016/j. promfg.2017.04.034.
27. Mikolajczyk T, Latos H, Paczkowski T et al. Using CAD CAM system for manufacturing of innovative cutting tool. In Procedia Manufacturing 2017. https://doi. org/10.1016/j.promfg.2018.03.025.
28. Akçay?r M, Akçay?r G, Pekta? HM. Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories. 2016. https:// doi.org/10.1016/j.chb.2015.12.054.
29. Nee AYC, Ong SK. Virtual and Augmented Reality Applications in Manufacturing. IFAC Proceedings 2013; 46: 15-26. https://doi.org/10.3182/20130619- 3-RU-3018.00637.
30. Nishizawa H, Shimada K, Ohno W. Increasing reality and educational merits of a virtual game. In Procedia Computer Science 2013. https://doi.org/10.1016/j. procs.2013.11.005.
31. Novak-Marcincin J, Barna J, Janak M et al. Augmented Reality Aided Manufacturing,International Conference on Virtual and Augmented Reality in Education. Procedia Computer Science 2013; 25: 23-31. https:// doi.org/10.1016/j.procs.2013.11.004.
32. Rosso Jr RSU, Allen RD, Newman ST. Future issues for CAD/CAM and intelligent CNC manufacture. In International Manufacturing Conference, 2013; 10. https://doi.org/10.1017/CBO9781107415324.004.
33. Smaill C. The implementation and evaluation of OASIS, a web-based learning and assessment tool in electrical engineering. Proceedings Frontiers in Education Conference, FIE 2006. https://doi.org/10.1109/ FIE.2006.322482.
34. Valvo E Lo, Licari R, Adornetto A. International journal of internet science. International Journal of Online Engineering (iJOE) 2006; 8. [publisher not identified]. Retrieved from http://online-journals.org/index.php/ijoe/ ar- ticle/view/2047/2213.
35. Van Dijk LA, Van Der Berg GC, Van Keulen H. Interactive lectures in engineering education. European Journal of Engineering Education 2001; 26(1): 15-28. https:// doi.org/10.1080/03043790123124.

Published

2019-06-28