Animation Techniques and Trends in Digital Media

Authors

  • Reshma Satpati Research Assistant COEP Technological University, Wellesley Rd, Shivajinagar.

Keywords:

Digital Animation, Visual Storytelling, Contemporary Trends, Ethical Representation, Technological Integration

Abstract

Animation, an indispensable element in the tapestry of visual storytelling, has undergone a remarkable metamorphosis within the digital landscape. This review navigates the diverse spectrum of animation techniques and prevailing trends, unveiling the evolution from traditional hand-drawn animation to the cutting-edge innovations defining the contemporary
digital era. Historical Evolution: The historical trajectory of animation techniques reveals a narrative of innovation and adaptation. From the rudimentary experiments with sequential images to the intricate blend of traditional craftsmanship and digital prowess, animation’s evolution mirrors technological advancements, shaping its profound impact on digital storytelling. Contemporary Techniques: The advent of computer-generated imagery (CGI), 3D animation, visual effects (VFX), motion capture, and performance animation revolutionized animation methodologies. Trends Redefining Animation: Current trends in animation transcend traditional boundaries, exploring nonlinear narratives, experimental visual styles, and emotionally engaging storytelling. Ethical Considerations: The ascendancy of animation in digital media prompts ethical considerations—challenges of accurate representation, inclusivity, and societal impact. Challenges and Future Trajectory: Challenges persist, balancing
technological advancements with artistic integrity, creative constraints, and ensuring ethical practices in production. However, the trajectory forward anticipates the integration of AI, real-time rendering, and machine learning to enhance workflows and foster new realms of creativity. This review encapsulates the historical evolution, contemporary trends, ethical considerations, challenges, and the horizon of future advancements in animation within the realm of digital media. It unravels the profound impact of animation’s evolution, positioning it as a transformative force in shaping immersive storytelling and digital experiences

References

Azuma, R. T. (1997). A Survey of Augmented Reality. Presence: Teleoperators and Virtual Environments, 6(4), 355-385.

Sherman, W., & Craig, A. (2003). Understanding Virtual Reality: Interface, Application, and Design. Morgan Kaufmann Publishers.

Kipper, G., & Rampolla, J. (2012). Augmented Reality: An Emerging Technologies Guide to AR. Elsevier.

Biocca, F., & Levy, M. R. (Eds.). (2013). Communication in the Age of Virtual Reality. Routledge.

Burdea, G. C., & Coiffet, P. (2003). Virtual Reality Technology. Wiley-IEEE Press.

Mourkoussis, N., Grattan, K. T. V., & Ryder, A. G. (2016). Virtual and Augmented Reality: Concepts, Methodologies, Tools, and Applications. IGI Global.

Schmalstieg, D., & Höllerer, T. (2016). Augmented Reality: Principles and Practice. Addison-Wesley Professional

Oculus. (2021). Oculus Rift. Retrieved from https:// www.oculus.com/rif

HTC. (2021). VIVE Virtual Reality System. Retrieved from https://www.vive.com/

Google. (2021). Google AR & VR. Retrieved from https://arvr.google.com

Published

2023-12-30